Tuesday, 10 November 2015

3 Days to Kill Analysis:


3 days to kill opens with a two shot which encompasses the view of two formally dressed characters. The diegetic sound in this clip is the women's shoes walking towards the two men. The sounds made by the women are loud and present in the scene.

There is then an over the shoulder shot framing the image and introducing the agent. Its effective as you are able to see they are in conversation while being presented with the female character.

While the characters are discussing there are close up shots of all three characters tightly framing them and showing detail and emotions within them. There is dialogue in this scene as the characters are having conversations with each other. It positions the audience to understand who they are after and what the film may be based on.

When they first introduce the 'Albino' there is a short burst of music (stings) which enables us to understand that he's a key character but also as the music was fairly low and creepy it made him come across as dangerous and a threat.

There is a quick scene where its showing the surroundings and where the 'Albino' may be with the use of non-diegetic sound as the sound source isn't visible on screen or been implied to be present in the action. This is effective as it makes the audience understand that you are seeing things which the other characters can't as there voice is still in the background.

When introducing the other agent the camera movement tilts up showing the audience the character. Its effective as you're waiting to see what he will be like and what he will look like.

The mid shot, pan out and stings all work effectively when showing the scene with many dead people as the mid shot shows the surroundings, the panning out shows the more and more people who have been killed and the burst of music helps you understand the type of film and what has happened.

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